Untitled — Second Project
Concept phaseA first-person narrative piece continuing our studio craft: inhabited spaces, deliberate pacing, and a world that answers genuine curiosity.
Catalogue
Authored, uncompromising single-player worlds. We would rather have a focused, extraordinary catalogue than a crowded one.
Flagship Title

First-Person Psychological Horror · PC · In Development
A journalist investigates a remote, fog-choked forest connected to a series of unexplained deaths. Armed only with a camera and flashlight, document forensic crime scenes and uncover what happened before reality itself begins to fracture.
Full Game OverviewIn Concept
WildCrown is a studio, not a single project. Early concept work is underway on the next worlds. We announce titles when there is something real to show — nothing here is a promise of a release date.
A first-person narrative piece continuing our studio craft: inhabited spaces, deliberate pacing, and a world that answers genuine curiosity.
An internal prototype exploring how far environmental storytelling can carry a game with almost no dialogue. It is teaching our team a great deal.